**TI86** TI-86 asm program store in prgm variable. 1 ! duckhunt!  (P~JͱJ!"n>2t Cuk~J!"!7J!!! !<(!I0!X>P%!5>e'!5qSqS7 (vqS !4F~Jͱ~JFͱy:f_:e5<:jʾ:f_:e5J͆:g<2gA>2gA:m_:l!5:f_:e5!;9"|*n:j<2j:hʬ:e=2e:iʶ:f<2f:e<2eÜ:f=2f^"!:f_:e!5 :f_:e!5:f=2f>WG:e:e! :f(&(D>2h>2h:i<2iD>2iDCu  Cu>>ʗʬ>>ʅ'vqSʅ<ͱ):m'Ϳ:m==2m:m&'Ϳ:m<<2mÑ:l'Ϳ:l==2lÑ:lX'Ϳ:l<<2lÑ:m_:l!5:m_:l!5 :m_:l!5:m_:l!5!9"|:p .0͡J:lG:eM/:eG:l]|:mG:fl:fG:mڝ|:p=2pʾ!9"|:p .0͡J'^:s<2s:pg>oGE[n"n:f_:e!5 :f_:e!5:f<2f*¹"S| > ͡J:q <2q !:s!ͥJ:r:s,2l>2m>2q>2s:tG>2r!# "|!fͥJ!< "|:t!"|!mͥJ!"|:r!("|!rͥJ >2n>2t Cu>,2l>2m>2p! 9"|:p>2g2j2i>%2f>U2k2e>2kͥī!9"|:q!+9"|:s>2h>2h:m_:l!5:m_:l!5U:kF͌TwU{:g:h!!:h!!S|ͥJo&S3J+åJKu x >1͡J!))))_;;;~WF8axw#yw #[Íw  T * T &* T ? ?   < `RP R #P R TP  ?U &*UU  @\U  U j> @z }|  @ @@ 0@ @ @ @   ]4vӮ[,Z ե%_Z V&%.VUiJ#eM&R]hTZ1eIEJUj!SYMiUjU"WζSUNVڢb $ " D.WrI3 "" TU1r""ҔTU)R"R "$W"+" dBBB$$@c4x@xL, 2>k*B(,H DuckHunt 86 v1.4 Original by Andrew UngvarskyTI-86 port by Ahmed El-HelwThanks to Crayman for Graphics[2nd] - fire[MORE] - pause[EXIT] - quitRound Hit out of 10 ducks!Fly Away!Round Clear!You hit and needed (Press Enter)GAME OVERCongratulations! You area hunting machine. BUT,since I hate hunting,there`s no cool ending. SORRY!SCORE = PERFECT!100 point BONUS! yn